Architecture Biennale Venice 2000
The interactive installation Handdrawspace is one of the three modes of the Trans-Ports project as developed for the Venice Biennale in 2000. Handdrawspace mode is based on a universe that consists of 7 intuitive 3d sketches which change position and shape all the time. The trajectories of the sketches are restlessly emitting dynamic particles. The particles are appearing and disappearing in a smooth dialogue between the 3d Handdrawspace universe and the visitors at the Biennale. All particles are born and die within a short life-span, the particles have a variable strength, which is visualized as the size of the dots. When you step into the sensor driven projection arena and go right to the centre point, a new colour for the background of the Handdrawspace world is launched. The inner circle of sensors triggers the geometry of the sketches to come closer to you, thus blowing up the size of the dots, becoming huge, clustering together as to form a giant cloud and eventually fill the entire projection are. Stepping into the outer ring of sensors the particles are driven away from you, and you experience the vastness of the universe in which the particles are flocking.